Searched refs:attachShader (Results 1 – 3 of 3) sorted by relevance
88 bool attachShader(GLuint shader);124 void attachShader(GLuint program, GLuint shader);
199 bool ProgramData::attachShader(GLuint shader) in attachShader() function in ProgramData337 void GLSharedGroup::attachShader(GLuint program, GLuint shader) in attachShader() function in GLSharedGroup343 if (programData->attachShader(shader)) { in attachShader()
935 ctx->m_shared->attachShader(program, shader); in s_glAttachShader()