Searched refs:elementSize (Results 1 – 4 of 4) sorted by relevance
63 unsigned int elementSize; member
97 m_states[location].elementSize = size ? (glSizeof(type) * size) : 0; in setState()
419 unsigned int datalen = state->elementSize * count; in sendVertexData()421 if (stride == 0) stride = state->elementSize; in sendVertexData()
495 unsigned int datalen = state->elementSize * count; in sendVertexAttributes()496 int stride = state->stride == 0 ? state->elementSize : state->stride; in sendVertexAttributes()