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Searched refs:getStateAndEnableDirty (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h89 const VertexAttribState *getStateAndEnableDirty(int location, bool *enableChanged);
DGLClientState.cpp118 const GLClientState::VertexAttribState * GLClientState::getStateAndEnableDirty(int location, bool *… in getStateAndEnableDirty() function in GLClientState
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp401 … const GLClientState::VertexAttribState *state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexData()
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp481 … const GLClientState::VertexAttribState *state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexAttributes()