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Searched refs:m_activeTexture (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h91 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; }; in setActiveTexture()
92 int getActiveTexture() const { return m_activeTexture; } in getActiveTexture()
196 int m_activeTexture; variable
DGLClientState.cpp57 m_activeTexture = 0; in GLClientState()
150 retval = int (TEXCOORD0_LOCATION + m_activeTexture); in getLocation()