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Searched refs:m_currentArrayVbo (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h83 GLuint currentArrayVbo() { return m_currentArrayVbo; } in currentArrayVbo()
100 if (m_currentArrayVbo == id) m_currentArrayVbo = 0; in unBindBuffer()
109 m_currentArrayVbo = id; in bindBuffer()
125 ret = m_currentArrayVbo; in getBuffer()
194 GLuint m_currentArrayVbo; variable
DGLClientState.cpp40 m_currentArrayVbo = 0; in GLClientState()
96 m_states[location].bufferObject = m_currentArrayVbo; in setState()