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Searched refs:m_initialized (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish/opengl/system/egl/
DeglDisplay.h43 bool initialized() const { return m_initialized; } in initialized()
67 bool m_initialized; variable
DeglDisplay.cpp51 m_initialized(false), in eglDisplay()
76 if (!m_initialized) { in initialize()
187 m_initialized = true; in initialize()
211 if (m_initialized) { in terminate()
212 m_initialized = false; in terminate()
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.h37 void setInitialized(){ m_initialized = true; }; in setInitialized()
38 bool isInitialized(){ return m_initialized; }; in isInitialized()
48 bool m_initialized;
DGLEncoder.cpp956 m_initialized = false; in GLEncoder()
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.h36 void setInitialized(){ m_initialized = true; }; in setInitialized()
37 bool isInitialized(){ return m_initialized; }; in isInitialized()
47 bool m_initialized;
DGL2Encoder.cpp48 m_initialized = false; in GL2Encoder()
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp40 m_initialized(false), in ProgramData()
48 m_initialized = true; in initProgramData()
57 return m_initialized; in isInitialized()
DGLSharedGroup.h61 bool m_initialized; variable