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Searched refs:m_isEncodingChecksum (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DChecksumCalculator.cpp67 if (m_isEncodingChecksum) { // setVersion is called in the middle of encoding checksums in setVersion()
90 m_isEncodingChecksum = true; in addBuffer()
120 m_isEncodingChecksum = false; in resetChecksum()
DChecksumCalculator.h174 bool m_isEncodingChecksum = false; variable