Searched refs:newAlloc (Results 1 – 1 of 1) sorted by relevance
349 GLuint newAlloc; in addTextureRec() local351 newAlloc = MAX(4, 2 * m_tex.allocTextures); in addTextureRec()356 newAlloc = MAX_TEXTURES; in addTextureRec()360 newAlloc * sizeof(TextureRec)); in addTextureRec()366 m_tex.allocTextures = newAlloc; in addTextureRec()