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Searched refs:normalized (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h65 bool normalized; member
86 …void setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const vo…
257 *ptr = (T)(vertexAttrib->normalized); in getVertexAttribParameter()
DGLClientState.cpp87 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei str… in setState() argument
98 m_states[location].normalized = normalized; in setState()
/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp149 …void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei str…
210 …void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei…
211 …void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsiz…
1074 void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stri… in glVertexAttribPointer() argument
1077 ctx->glVertexAttribPointer(ctx, indx, size, type, normalized, stride, ptr); in glVertexAttribPointer()
1442 void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei … in glVertexAttribPointerData() argument
1445 ctx->glVertexAttribPointerData(ctx, indx, size, type, normalized, stride, data, datalen); in glVertexAttribPointerData()
1448 void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsize… in glVertexAttribPointerOffset() argument
1451 ctx->glVertexAttribPointerOffset(ctx, indx, size, type, normalized, stride, offset); in glVertexAttribPointerOffset()
DGL2Encoder.cpp235 …ribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,… in s_glVertexAttribPointer() argument
239 ctx->m_state->setState(indx, size, type, normalized, stride, ptr); in s_glVertexAttribPointer()
501 …his->glVertexAttribPointerData(this, i, state->size, state->type, state->normalized, state->stride, in sendVertexAttributes()
504 …s->glVertexAttribPointerOffset(this, i, state->size, state->type, state->normalized, state->stride, in sendVertexAttributes()
DGL2Encoder.h108 GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Dgl2_enc.cpp4750 …rData_enc(void *self , GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,… in glVertexAttribPointerData_enc() argument
4772 memcpy(ptr, &normalized, 1); ptr += 1; in glVertexAttribPointerData_enc()
4783 …ffset_enc(void *self , GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,… in glVertexAttribPointerOffset_enc() argument
4804 memcpy(ptr, &normalized, 1); ptr += 1; in glVertexAttribPointerOffset_enc()