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Searched refs:numUniforms (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp815 GLint numUniforms=0; in s_glLinkProgram() local
816 ctx->glGetProgramiv(self, program, GL_ACTIVE_UNIFORMS, &numUniforms); in s_glLinkProgram()
817 ctx->m_shared->initProgramData(program,numUniforms); in s_glLinkProgram()
828 for (GLint i=0 ; i<numUniforms ; ++i) in s_glLinkProgram()