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Searched refs:rec (Results 1 – 2 of 2) sorted by relevance

/device/google/contexthub/firmware/src/
DeventQ.c84 struct EvtRecord *rec; in evtQueueEnqueue() local
90 rec = slabAllocatorAlloc(q->evtsSlab); in evtQueueEnqueue()
91 if (!rec) { in evtQueueEnqueue()
95 rec = q->head; in evtQueueEnqueue()
96 while (rec && !(rec->evtType & EVENT_TYPE_BIT_DISCARDABLE)) in evtQueueEnqueue()
97 rec = rec->next; in evtQueueEnqueue()
99 if (rec) { in evtQueueEnqueue()
100 q->forceDiscardCbk(rec->evtType, rec->evtData, rec->evtFreeData); in evtQueueEnqueue()
101 if (rec->prev) in evtQueueEnqueue()
102 rec->prev->next = rec->next; in evtQueueEnqueue()
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp302 const TextureRec* rec = (const TextureRec*)prec; in compareTexId() local
303 return (GLint)(*id) - (GLint)rec->id; in compareTexId()