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Searched refs:refcount (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp462 data->refcount = 1; in addShaderData()
486 data->refcount++; in refShaderDataLocked()
493 if (--data->refcount == 0) { in unrefShaderDataLocked()
DGLSharedGroup.h97 int refcount; member