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Searched refs:setActiveTexture (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h91 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; }; in setActiveTexture() function
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp298 ctx->m_state->setActiveTexture(texture - GL_TEXTURE0); in s_glClientActiveTexture()