Searched refs:setSamplerUniform (Results 1 – 3 of 3) sorted by relevance
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | GLSharedGroup.h | 86 bool setSamplerUniform(GLint appLoc, GLint val, GLenum* target); 134 bool setSamplerUniform(GLuint program, GLint appLoc, GLint val, GLenum* target);
|
D | GLSharedGroup.cpp | 178 bool ProgramData::setSamplerUniform(GLint appLoc, GLint val, GLenum* target) in setSamplerUniform() function in ProgramData 446 bool GLSharedGroup::setSamplerUniform(GLuint program, GLint appLoc, GLint val, GLenum* target) in setSamplerUniform() function in GLSharedGroup 450 return pData ? pData->setSamplerUniform(appLoc, val, target) : false; in setSamplerUniform()
|
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 1082 if (shared->setSamplerUniform(state->currentProgram(), location, x, &target)) { in s_glUniform1i()
|