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Searched refs:shaderType (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp877 GLuint GL2Encoder::s_glCreateShader(void *self, GLenum shaderType) in s_glCreateShader() argument
880 RET_AND_SET_ERROR_IF(((shaderType != GL_VERTEX_SHADER) && (shaderType != GL_FRAGMENT_SHADER)), in s_glCreateShader()
882 GLuint shader = ctx->m_glCreateShader_enc(self, shaderType); in s_glCreateShader()
DGL2Encoder.h147 static GLuint s_glCreateShader(void *self, GLenum shaderType);