Searched refs:texTarget (Results 1 – 1 of 1) sorted by relevance
192 void setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; } in setTextureTarget()193 EGLint getTextureTarget() { return texTarget; } in getTextureTarget()202 EGLint texTarget; member218 texTarget = EGL_NO_TEXTURE; in egl_surface_t()662 EGLint texTarget = EGL_NO_TEXTURE; in eglCreatePbufferSurface() local675 texTarget = attrib_list[1]; in eglCreatePbufferSurface()682 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || in eglCreatePbufferSurface()683 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { in eglCreatePbufferSurface()700 surface->setTextureTarget(texTarget); in eglCreatePbufferSurface()