Searched refs:validLocation (Results 1 – 2 of 2) sorted by relevance
79 if (!validLocation(location)) { in enable()89 if (!validLocation(location)) { in setState()103 if (!validLocation(location)) { in setBufferObject()112 if (!validLocation(location)) { in getState()120 if (!validLocation(location)) { in getStateAndEnableDirty()
199 bool validLocation(int location) { return (location >= 0 && location < m_nLocations); } in validLocation() function