Searched refs:AttachmentPoint (Results 1 – 2 of 2) sorted by relevance
329 enum AttachmentPoint enum in sglr::rc::Framebuffer383 Attachment& getAttachment (AttachmentPoint point) { return m_attachments[point]; } in getAttachment()384 const Attachment& getAttachment (AttachmentPoint point) const { return m_attachments[point]; } in getAttachment()784 …ess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point);
716 …r::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in deleteTexture()763 releaseFboAttachmentReference(binding->getAttachment((Framebuffer::AttachmentPoint)point)); in bindFramebuffer()774 acquireFboAttachmentReference(fbo->getAttachment((Framebuffer::AttachmentPoint)point)); in bindFramebuffer()858 …r::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in deleteRenderbuffer()1889 static inline Framebuffer::AttachmentPoint mapGLAttachmentPoint (deUint32 attachment) in mapGLAttachmentPoint()1979 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferTexture2D()2041 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferTextureLayer()2111 Framebuffer::AttachmentPoint point = mapGLAttachmentPoint(attachment); in framebufferRenderbuffer()2172 …:Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPoint)point); in checkFramebufferStatus()2330 …text::getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point) in getFboAttachment()