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Searched refs:BeginConditionalRender (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/main/
Dcondrender.c84 if (ctx->Driver.BeginConditionalRender) in _mesa_BeginConditionalRender()
85 ctx->Driver.BeginConditionalRender(ctx, q, mode); in _mesa_BeginConditionalRender()
Ddd.h775 void (*BeginConditionalRender)(struct gl_context *ctx, struct gl_query_object *q, member
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_condrender.c106 functions->BeginConditionalRender = st_BeginConditionalRender; in st_init_cond_render_functions()
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp692 PFNBEGINCONDITIONALRENDERPROC BeginConditionalRender; variable
2035BeginConditionalRender = (PFNBEGINCONDITIONALRENDERPROC)IntGetProcAddress("glBeginConditionalRende… in Switch_BeginConditionalRender()
2036 BeginConditionalRender(id, mode); in Switch_BeginConditionalRender()
2680 BeginConditionalRender = Switch_BeginConditionalRender; in InitializeVariables()
Dgl_core_3_1.hpp1295 extern void (CODEGEN_FUNCPTR *BeginConditionalRender)(GLuint id, GLenum mode);
/external/mesa3d/include/GL/
Dgl_mangle.h53 #define glBeginConditionalRender MANGLE(BeginConditionalRender)