Searched refs:ClauseHead (Results 1 – 2 of 2) sorted by relevance
318 MachineBasicBlock::iterator ClauseHead = I; in MakeFetchClause() local321 bool IsTex = TII->usesTextureCache(ClauseHead); in MakeFetchClause()336 MachineInstr *MIb = BuildMI(MBB, ClauseHead, MBB.findDebugLoc(ClauseHead), in MakeFetchClause()387 MachineBasicBlock::iterator ClauseHead = I; in MakeALUClause() local429 ClauseHead->getOperand(7).setImm(ClauseContent.size() - 1); in MakeALUClause()430 return ClauseFile(ClauseHead, std::move(ClauseContent)); in MakeALUClause()
228 MachineBasicBlock::iterator ClauseHead = I; in MakeALUClause() local276 BuildMI(MBB, ClauseHead, MBB.findDebugLoc(ClauseHead), TII->get(Opcode)) in MakeALUClause()