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Searched refs:CreateBlendState (Results 1 – 7 of 7) sorted by relevance

/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
DQuadRenderer.cpp97 m_d3dDevice->CreateBlendState(&blendDesc, &m_Transparency); in CreateDeviceResources()
/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
DCubeRenderer.cpp101 m_d3dDevice->CreateBlendState(&blendDesc, &m_transparency); in CreateDeviceResources()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp554 ensure(dev->CreateBlendState(&blendd, &blend)); in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_screen.h423 virtual HRESULT STDMETHODCALLTYPE CreateBlendState( in CreateBlendState() function
465 virtual HRESULT STDMETHODCALLTYPE CreateBlendState( in CreateBlendState() function
/external/mesa3d/src/gallium/docs/
Dd3d11ddi.txt136 CreateBlendState (extended in D3D10.1) -> create_blend_state
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10.idl1484 HRESULT CreateBlendState(
Dd3d11.idl1702 HRESULT CreateBlendState(