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Searched refs:DEPTH_RENDERABLE (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/glshared/
DglsFboCompletenessTests.cpp217 REQUIRED_RENDERABLE | DEPTH_RENDERABLE | TEXTURE_VALID,
222 REQUIRED_RENDERABLE | DEPTH_RENDERABLE | STENCIL_RENDERABLE | RENDERBUFFER_VALID,
232 DEPTH_RENDERABLE | STENCIL_RENDERABLE | TEXTURE_VALID,
255 DEPTH_RENDERABLE | TEXTURE_VALID,
341 REQUIRED_RENDERABLE | DEPTH_RENDERABLE | RENDERBUFFER_VALID,
352 REQUIRED_RENDERABLE | DEPTH_RENDERABLE | RENDERBUFFER_VALID,
467 { "depth-renderable", DEPTH_RENDERABLE }, in logFormatInfo()
877 DEPTH_RENDERABLE | STENCIL_RENDERABLE | formatFlag(m_params.stencilKind); in makeDepthAndStencil()
DglsFboUtil.hpp124 DEPTH_RENDERABLE = 1 << 1, enumerator
DglsFboUtil.cpp283 return DEPTH_RENDERABLE; in formatFlag()
295 case GL_DEPTH_ATTACHMENT: return DEPTH_RENDERABLE; in getAttachmentRenderabilityFlag()
/external/deqp/modules/gles2/functional/
Des2fFboCompletenessTests.cpp76 { REQUIRED_RENDERABLE | DEPTH_RENDERABLE | RENDERBUFFER_VALID,
300 Formats depthFmts = db.getFormats(DEPTH_RENDERABLE); in iterate()
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp111 { REQUIRED_RENDERABLE | DEPTH_RENDERABLE | RENDERBUFFER_VALID | TEXTURE_VALID,