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Searched refs:DXBC_FIND_INPUT_SIGNATURE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_misc.h55 …_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); in D3D10GetInputSignatureBlob()
82 sigs[0] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); in D3D10GetInputAndOutputSignatureBlob()
Dd3d11_screen.h656 …c_find_signature(shader_bytecode_with_input_signature, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); in CreateInputLayout()
1384 sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); in create_stage_shader()
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/
Ddxbc.h102 #define DXBC_FIND_INPUT_SIGNATURE 0 macro
110 case DXBC_FIND_INPUT_SIGNATURE: fourcc = FOURCC_ISGN; break; in dxbc_find_signature()