Searched refs:EventMask (Results 1 – 1 of 1) sorted by relevance
901 LaneBitmask EventMask = 0; in constructMainRangeFromSubranges() local922 EventMask |= SR.LaneMask; in constructMainRangeFromSubranges()927 EventMask = SR.LaneMask; in constructMainRangeFromSubranges()935 EventMask |= SR.LaneMask; in constructMainRangeFromSubranges()939 EventMask = SR.LaneMask; in constructMainRangeFromSubranges()989 ActiveMask |= EventMask; in constructMainRangeFromSubranges()993 ActiveMask &= ~EventMask; in constructMainRangeFromSubranges()