Searched refs:FDE_WRAPMODE_TileFlipXY (Results 1 – 2 of 2) sorted by relevance
25 #define FDE_WRAPMODE_TileFlipXY 3 macro
494 case FDE_WRAPMODE_TileFlipXY: { in WrapTexture()495 FX_BOOL bFlipX = iWrapMode == FDE_WRAPMODE_TileFlipXY || in WrapTexture()497 FX_BOOL bFlipY = iWrapMode == FDE_WRAPMODE_TileFlipXY || in WrapTexture()