Searched refs:FWL_STATE_PSB_Pressed (Results 1 – 3 of 3) sorted by relevance
340 } else if (m_pProperties->m_dwStates & FWL_STATE_PSB_Pressed) { in GetPartStates()474 m_pOwner->m_pProperties->m_dwStates |= FWL_STATE_PSB_Pressed; in OnLButtonDown()480 m_pOwner->m_pProperties->m_dwStates &= ~FWL_STATE_PSB_Pressed; in OnLButtonUp()484 m_pOwner->m_pProperties->m_dwStates &= ~FWL_STATE_PSB_Pressed; in OnLButtonUp()497 if ((m_pOwner->m_pProperties->m_dwStates & FWL_STATE_PSB_Pressed) == 0) { in OnMouseMove()498 m_pOwner->m_pProperties->m_dwStates |= FWL_STATE_PSB_Pressed; in OnMouseMove()506 if (m_pOwner->m_pProperties->m_dwStates & FWL_STATE_PSB_Pressed) { in OnMouseMove()507 m_pOwner->m_pProperties->m_dwStates &= ~FWL_STATE_PSB_Pressed; in OnMouseMove()531 m_pOwner->m_pProperties->m_dwStates &= ~FWL_STATE_PSB_Pressed; in OnMouseLeave()
193 if (m_pDownTextLayout && (dwState & FWL_STATE_PSB_Pressed) && in RenderHighlightCaption()219 if ((m_pNormalWidget->GetStates() & FWL_STATE_PSB_Pressed) && in OnDrawWidget()235 if ((m_pNormalWidget->GetStates() & FWL_STATE_PSB_Pressed) && in OnDrawWidget()
28 #define FWL_STATE_PSB_Pressed (1 << (FWL_WGTSTATE_MAX + 1)) macro