Searched refs:GL_PATCHES (Results 1 – 8 of 8) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTessellationGeometryInteractionTests.cpp | 305 gl.drawArrays(GL_PATCHES, 0, 4); in iterate() 599 gl.drawArrays(GL_PATCHES, 0, numPrimitiveVertices); in iterate() 1066 gl.drawArrays(GL_PATCHES, 0, 4); in renderWithFeedback() 1153 gl.drawArrays(GL_PATCHES, 0, 4); in renderWithoutFeedback() 1859 gl.drawArrays(GL_PATCHES, 0, 1); in renderTo() 2490 gl.drawArrays(GL_PATCHES, 0, 1); in renderTo() 2931 gl.drawArrays(GL_PATCHES, 0, 3); in iterate()
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D | es31fPrimitiveBoundingBoxTests.cpp | 1270 …gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize… in renderTestPattern() 1784 …gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_LINES), 0, m_patternSide * m_patternSi… in renderTestPattern() 2612 …gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_POINTS), 0, m_numStripes * m_numStripe… in renderTestPattern() 3679 gl.drawArrays((hasTessellation) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6); in iterate() 4244 gl.drawArrays(GL_PATCHES, objectVertexStartNdx, objectVertexLength); in renderTo() 4538 gl.drawArrays(GL_PATCHES, 0, m_numVertices); in iterate()
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D | es31fTessellationTests.cpp | 2784 gl.drawArrays(GL_PATCHES, 0, 1); in iterate()
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/external/deqp/modules/gles31/stress/ |
D | es31sTessellationGeometryInteractionTests.cpp | 363 gl.drawArrays(GL_PATCHES, 0, 1); in renderTo()
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 211 case PRIMITIVETYPE_PATCHES: return GL_PATCHES; in getPrimitiveGLType()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 1378 gl.drawArrays(GL_PATCHES, 0, 3*numValues); in execute() 1496 gl.drawArrays(GL_PATCHES, 0, alignedValues); in execute()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 77 #define GL_PATCHES 0x000E macro
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/external/mesa3d/include/GL/ |
D | glext.h | 2348 #define GL_PATCHES 0x000E macro
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