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Searched refs:GL_PIXEL_MAP_I_TO_I (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dpixel.c79 case GL_PIXEL_MAP_I_TO_I: in get_pixelmap()
127 case GL_PIXEL_MAP_I_TO_I: in store_pixelmap()
262 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { in _mesa_PixelMapuiv()
318 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { in _mesa_PixelMapusv()
472 case GL_PIXEL_MAP_I_TO_I: in _mesa_GetnPixelMapusvARB()
Ddlist.c3207 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { in save_PixelMapuiv()
3226 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { in save_PixelMapusv()
/external/mesa3d/include/GL/
Dgl.h616 #define GL_PIXEL_MAP_I_TO_I 0x0C70 macro
/external/mesa3d/docs/
DVERSIONS1371 - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer