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Searched refs:GL_TEXTURE0 (Results 1 – 25 of 98) sorted by relevance

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/external/autotest/client/deps/glbench/src/
Dwindowmanagercompositingtest.cc72 glActiveTexture(GL_TEXTURE0); in TestFunc()
93 glActiveTexture(GL_TEXTURE0); in TestFunc()
105 glActiveTexture(GL_TEXTURE0); in TestFunc()
289 glActiveTexture(GL_TEXTURE0); in InitializeCompositing()
323 glActiveTexture(GL_TEXTURE0); in InitializeCompositing()
333 glActiveTexture(GL_TEXTURE0); in InitializeCompositing()
338 glActiveTexture(GL_TEXTURE0); in InitializeCompositing()
Dyuvtest.cc153 glActiveTexture(GL_TEXTURE0); in SetupTextures()
197 glActiveTexture(GL_TEXTURE0 + i); in SetupTextures()
Dtexturetest.cc59 glActiveTexture(GL_TEXTURE0); in Run()
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlRectDrawer.java141 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in drawOes()
156 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in drawRgb()
172 GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); in drawYuv()
178 GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); in drawYuv()
DGlTextureFrameBuffer.java100 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in setSize()
DRendererCommon.java102 GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); in uploadYuvData()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c227 case GL_TEXTURE0: in i830SetTexEnvCombine()
231 args_RGB[i] = GetTexelOp(combine->SourceRGB[i] - GL_TEXTURE0); in i830SetTexEnvCombine()
313 case GL_TEXTURE0: in i830SetTexEnvCombine()
317 args_A[i] = GetTexelOp(combine->SourceA[i] - GL_TEXTURE0); in i830SetTexEnvCombine()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c411 case GL_TEXTURE0: in r200UpdateTextureEnv()
417 color_arg[i] = r200_register_color[op][srcRGBreplace - GL_TEXTURE0]; in r200UpdateTextureEnv()
437 case GL_TEXTURE0: in r200UpdateTextureEnv()
443 color_arg[i] = r200_register_color[op][srcRGBi - GL_TEXTURE0]; in r200UpdateTextureEnv()
493 case GL_TEXTURE0: in r200UpdateTextureEnv()
499 alpha_arg[i] = r200_register_alpha[op][srcAreplace - GL_TEXTURE0]; in r200UpdateTextureEnv()
519 case GL_TEXTURE0: in r200UpdateTextureEnv()
525 alpha_arg[i] = r200_register_alpha[op][srcAi - GL_TEXTURE0]; in r200UpdateTextureEnv()
918 case GL_TEXTURE0: in r200UpdateAllTexEnv()
924 texregfree[srcRGBi - GL_TEXTURE0] = GL_FALSE; in r200UpdateAllTexEnv()
[all …]
/external/mesa3d/src/mesa/main/
Dtexenv.c227 case GL_TEXTURE0: in set_combiner_source()
236 param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits); in set_combiner_source()
449 if ((iparam0 < GL_TEXTURE0) || in _mesa_TexEnvfv()
455 if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { in _mesa_TexEnvfv()
897 *param++ = i + GL_TEXTURE0; in _mesa_GetTexBumpParameterivATI()
947 *param++ = (GLfloat) (i + GL_TEXTURE0); in _mesa_GetTexBumpParameterfvATI()
Dtexstate.c291 const GLuint texUnit = texture - GL_TEXTURE0; in _mesa_ActiveTextureARB()
331 GLuint texUnit = texture - GL_TEXTURE0; in _mesa_ClientActiveTextureARB()
759 texUnit->BumpTarget = GL_TEXTURE0; in init_texture_unit()
/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/
DGlRectDrawerTest.java110 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in testRgbRendering()
156 GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); in testYuvRendering()
248 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/external/webrtc/webrtc/api/objc/
DRTCOpenGLVideoRenderer.mm299 glActiveTexture(GL_TEXTURE0 + i);
321 glActiveTexture(GL_TEXTURE0 + i * 3);
331 glActiveTexture(GL_TEXTURE0 + i * 3 + 1);
341 glActiveTexture(GL_TEXTURE0 + i * 3 + 2);
368 glActiveTexture(GL_TEXTURE0 + offset);
/external/webrtc/talk/app/webrtc/objc/
DRTCOpenGLVideoRenderer.mm318 glActiveTexture(GL_TEXTURE0 + i);
340 glActiveTexture(GL_TEXTURE0 + i * 3);
350 glActiveTexture(GL_TEXTURE0 + i * 3 + 1);
360 glActiveTexture(GL_TEXTURE0 + i * 3 + 2);
386 glActiveTexture(GL_TEXTURE0 + offset);
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_state_frag.c92 case GL_TEXTURE0: in get_input_source()
140 rc->unit : source - GL_TEXTURE0); in get_input_arg()
Dnv10_state_frag.c106 case GL_TEXTURE0: in get_input_source()
171 rc->unit : source - GL_TEXTURE0); in get_input_arg()
/external/webrtc/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc346 InitializeTexture(GL_TEXTURE0, _textureIds[0], width, height); in SetupTextures()
379 glActiveTexture(GL_TEXTURE0); in UpdateTextures()
/external/opencv3/3rdparty/openexr/Imath/
DImathGL.h63 glActiveTexture(GL_TEXTURE0); in glDisableTexture()
/external/deqp/modules/gles2/functional/
Des2fTextureFormatTests.cpp174 gl.activeTexture(GL_TEXTURE0); in iterate()
343 gl.activeTexture(GL_TEXTURE0); in testFace()
462 gl.activeTexture(GL_TEXTURE0); in iterate()
577 gl.activeTexture(GL_TEXTURE0); in testFace()
Des2fTextureSizeTests.cpp140 gl.activeTexture(GL_TEXTURE0); in iterate()
283 gl.activeTexture(GL_TEXTURE0); in testFace()
/external/drm_hwcomposer/
Dglworker.cpp659 glActiveTexture(GL_TEXTURE0 + src_index); in Composite()
669 glActiveTexture(GL_TEXTURE0 + src_index); in Composite()
675 glActiveTexture(GL_TEXTURE0); in Composite()
/external/deqp/modules/gles3/functional/
Des3fTextureFormatTests.cpp191 gl.activeTexture(GL_TEXTURE0); in iterate()
374 gl.activeTexture(GL_TEXTURE0); in testFace()
531 gl.activeTexture(GL_TEXTURE0); in testLayer()
684 gl.activeTexture(GL_TEXTURE0); in testSlice()
827 gl.activeTexture(GL_TEXTURE0); in iterate()
981 gl.activeTexture(GL_TEXTURE0); in testFace()
1090 gl.activeTexture(GL_TEXTURE0); in iterate()
1205 gl.activeTexture(GL_TEXTURE0); in testFace()
Des3fTextureSizeTests.cpp140 gl.activeTexture(GL_TEXTURE0); in iterate()
283 gl.activeTexture(GL_TEXTURE0); in testFace()
/external/deqp/framework/opengl/
DgluStrUtil.cpp73 int unitNdx = unitStr.texUnit - GL_TEXTURE0; in operator <<()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c341 case GL_TEXTURE0: in radeonUpdateTextureEnv()
344 GLuint txunit = srcRGBi - GL_TEXTURE0; in radeonUpdateTextureEnv()
386 case GL_TEXTURE0: in radeonUpdateTextureEnv()
389 GLuint txunit = srcAi - GL_TEXTURE0; in radeonUpdateTextureEnv()
/external/webrtc/webrtc/modules/video_render/ios/
Dopen_gles20.mm272 InitializeTexture(GL_TEXTURE0, texture_ids_[0], width, height);
317 glActiveTexture(GL_TEXTURE0);

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