Searched refs:GR_GL_CALL_RET (Results 1 – 15 of 15) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLUtil.cpp | 305 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VERSION)); in GrGLGetVersion() 311 GR_GL_CALL_RET(gl, v, GetString(GR_GL_SHADING_LANGUAGE_VERSION)); in GrGLGetGLSLVersion() 317 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VENDOR)); in GrGLGetVendor() 323 GR_GL_CALL_RET(gl, v, GetString(GR_GL_RENDERER)); in GrGLGetRenderer()
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D | GrGLContext.cpp | 22 GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION)); in Create() 26 GR_GL_CALL_RET(interface, rendererUByte, GetString(GR_GL_RENDERER)); in Create()
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D | GrGLRenderTarget.cpp | 88 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in completeStencilAttachment() 114 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in completeStencilAttachment()
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D | GrGLPathRange.cpp | 62 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index))); in onInitPath()
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D | GrGLUniformHandler.cpp | 15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
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D | GrGLUtil.h | 199 #define GR_GL_CALL_RET(IFACE, RET, X) \ macro
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D | GrGLProgram.cpp | 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
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D | GrGLPathRendering.cpp | 20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X)
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D | GrGLInterface.cpp | 223 GR_GL_CALL_RET(this, rendererUByte, GetString(GR_GL_RENDERER)); in validate()
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D | GrGLGpu.cpp | 28 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
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/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X) 30 GR_GL_CALL_RET(gli, shaderId, CreateShader(type)); in GrGLCompileAndAttachShader()
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D | GrGLProgramBuilder.cpp | 29 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
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/external/skia/bench/ |
D | GLBench.cpp | 64 GR_GL_CALL_RET(gl, shader, CreateShader(type)); in CompileShader() 90 GR_GL_CALL_RET(gl, shaderProgram, CreateProgram()); in CreateProgram()
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/external/skia/src/gpu/gl/angle/ |
D | SkANGLEGLContext.cpp | 144 GR_GL_CALL_RET(this->gl(), img, in texture2DToEGLImage()
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/external/skia/src/gpu/gl/egl/ |
D | SkCreatePlatformGLContext_egl.cpp | 218 GR_GL_CALL_RET(this->gl(), img, in texture2DToEGLImage()
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