Searched refs:GR_GL_NO_ERROR (Results 1 – 6 of 6) sorted by relevance
14 while (GR_GL_NO_ERROR != gl->fFunctions.fGetError()) {} in GrGLClearErr()20 case GR_GL_NO_ERROR: in get_error_string()41 if (GR_GL_NO_ERROR != err) { in GrGLCheckErr()
39 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR1016 if (error != GR_GL_NO_ERROR) { in uploadTexData()1098 if (error != GR_GL_NO_ERROR) { in uploadCompressedTexData()1154 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); in renderbuffer_storage_msaa()1444 if (GR_GL_NO_ERROR != CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()1475 if (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()1628 SkASSERT(GR_GL_NO_ERROR == check_alloc_error(rt->desc(), this->glInterface())); in createStencilAttachmentForRenderTarget()1671 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { in onCreateVertexBuffer()1704 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { in onCreateIndexBuffer()1746 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { in onCreateTransferBuffer()
169 #define GR_GL_NO_ERROR 0 macro
484 return GR_GL_NO_ERROR; in noOpGLGetError()
170 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { in eglImageToExternalTexture()175 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
243 if (glGetError() != GR_GL_NO_ERROR) { in eglImageToExternalTexture()248 if (glGetError() != GR_GL_NO_ERROR) { in eglImageToExternalTexture()