Searched refs:GeometryShader (Results 1 – 10 of 10) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 135 , rr::GeometryShader (decl.getGeometryInputCount(), in ShaderProgram() 166 this->rr::GeometryShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; in ShaderProgram() 170 this->rr::GeometryShader::m_outputs[ndx].type = decl.m_geometryToFragmentVaryings[ndx].type; in ShaderProgram() 171 …this->rr::GeometryShader::m_outputs[ndx].flatshade = decl.m_geometryToFragmentVaryings[ndx].flatsh… in ShaderProgram() 173 this->rr::FragmentShader::m_inputs[ndx] = this->rr::GeometryShader::m_outputs[ndx]; in ShaderProgram()
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D | sglrShaderProgram.hpp | 226 class ShaderProgram : private rr::VertexShader, private rr::GeometryShader, private rr::FragmentSha… 236 …inline const rr::GeometryShader* getGeometryShader (void) const { return static_cast<const rr::Ge… in getGeometryShader()
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D | sglrReferenceContext.cpp | 4207 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks() 4209 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks() 4215 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks() 4221 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks() 4226 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks()
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/external/deqp/framework/referencerenderer/ |
D | rrShaders.cpp | 30 GeometryShader::GeometryShader (size_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderIn… in GeometryShader() function in rr::GeometryShader
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D | rrRenderer.hpp | 64 …xShader* vertexShader_, const FragmentShader* fragmentShader_, const GeometryShader* geometryShade… in Program() 73 const GeometryShader* geometryShader;
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D | rrShaders.hpp | 171 class GeometryShader class 174 GeometryShader (size_t numVaryingInputs,
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D | design.txt | 66 GeometryShader:
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_objects.h | 120 IMPLEMENT_OBJECT_DTOR(GeometryShader, gs)
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D | d3d11_context.h | 1904 IMPLEMENT_SIMPLE_UNBIND(GeometryShader, shaders[D3D11_STAGE_GS], gs, shaders[D3D11_STAGE_GS]) in IMPLEMENT_SIMPLE_UNBIND()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 138 struct gl_shader_program *GeometryShader; member 638 _mesa_reference_shader_program(ctx, &save->GeometryShader, in _mesa_meta_begin() 961 save->GeometryShader); in _mesa_meta_end() 971 _mesa_reference_shader_program(ctx, &save->GeometryShader, NULL); in _mesa_meta_end()
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