Searched refs:GrTextureUnitObj (Results 1 – 8 of 8) sorted by relevance
14 class GrTextureUnitObj; variable29 void setBound(GrTextureUnitObj *referee) { in setBound()33 void resetBound(GrTextureUnitObj *referee) { in resetBound()38 bool getBound(GrTextureUnitObj *referee) const { in getBound()52 SkTDArray<GrTextureUnitObj *> fTextureUnitReferees;
18 class GrTextureUnitObj : public GrFakeRefObj {19 GR_DEFINE_CREATOR(GrTextureUnitObj);22 GrTextureUnitObj() in GrTextureUnitObj() function
21 class GrTextureUnitObj; variable56 GrTextureUnitObj *getTextureUnit(int iUnit) { in getTextureUnit()137 GrTextureUnitObj *fTextureUnits[kDefaultMaxTextureUnits];
28 GrTextureUnitObj::createGrTextureUnitObj,48 fTextureUnits[i] = reinterpret_cast<GrTextureUnitObj *>( in GrDebugGL()
12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) { in setTexture()
237 GrTextureUnitObj *pTU = GrDebugGL::getInstance()->getTextureUnit(i); in debugGLDeleteTextures()
541 '<(skia_src_path)/gpu/gl/debug/GrTextureUnitObj.h',542 '<(skia_src_path)/gpu/gl/debug/GrTextureUnitObj.cpp',
553 src/gpu/gl/debug/GrTextureUnitObj.cpp \