Searched refs:HasValidInstrHeights (Results 1 – 2 of 2) sorted by relevance
159 HasValidInstrDepths(false), HasValidInstrHeights(false) {} in TraceBlockInfo()173 void invalidateHeight() { InstrHeight = ~0u; HasValidInstrHeights = false; } in invalidateHeight()204 bool HasValidInstrHeights; member
756 assert(TBI.HasValidInstrHeights && "Missing height info"); in computeCrossBlockCriticalPath()819 if (TBI.HasValidInstrHeights) in computeInstrDepths()850 if (!TBI.HasValidInstrHeights) { in computeInstrDepths()980 if (TBI.HasValidInstrHeights) in computeInstrHeights()1021 TBI.HasValidInstrHeights = true; in computeInstrHeights()1139 if (!TBI.HasValidInstrHeights) in getTrace()1291 if (HasValidInstrHeights) in print()1295 if (HasValidInstrDepths && HasValidInstrHeights) in print()1306 if (TBI.HasValidInstrDepths && TBI.HasValidInstrHeights) in print()