Searched refs:Height2 (Results 1 – 8 of 8) sorted by relevance
561 t->Image[face][baseLevel]->Height2); in _mesa_test_texobj_completeness()590 height = baseImage->Height2; in _mesa_test_texobj_completeness()627 if (img->Height2 != height) { in _mesa_test_texobj_completeness()628 incomplete(t, MIPMAP, "TexImage[%d] bad height %u", i, img->Height2); in _mesa_test_texobj_completeness()640 img->Height2 != t->Image[0][i]->Height2) { in _mesa_test_texobj_completeness()
1113 img->Height2 = 0; in clear_teximage_fields()1167 img->Height2 = 0; in _mesa_init_teximage_fields()1169 img->Height2 = 1; in _mesa_init_teximage_fields()1179 img->Height2 = height; /* no border */ in _mesa_init_teximage_fields()1200 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields()1201 img->HeightLog2 = _mesa_logbase2(img->Height2); in _mesa_init_teximage_fields()1210 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields()1211 img->HeightLog2 = _mesa_logbase2(img->Height2); in _mesa_init_teximage_fields()1217 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields()1218 img->HeightLog2 = _mesa_logbase2(img->Height2); in _mesa_init_teximage_fields()[all …]
1203 GLuint Height2; /**< = Height - 2*Border */ member
113 (texImage->Height == 1 || _mesa_is_pow_two(texImage->Height2)) && in _swrast_init_texture_image()
1121 const GLint height = img->Height2; /* without border, power of two */ in sample_2d_nearest()1155 const GLint height = img->Height2; in sample_2d_linear()1220 const GLint height = img->Height2; in sample_2d_linear_repeat()1722 newCoord[1] = v / ((GLfloat) img->Height2); in sample_2d_ewa()1800 dt = vx / ((GLfloat) img->Height2); in sample_2d_footprint()1805 dt = vy / ((GLfloat) img->Height2); in sample_2d_footprint()2021 const GLint height = img->Height2; /* without border, power of two */ in sample_3d_nearest()2054 const GLint height = img->Height2; in sample_3d_linear()2826 const GLint height = img->Height2; /* without border, power of two */ in sample_2d_array_nearest()2860 const GLint height = img->Height2; in sample_2d_array_linear()
338 stImage->base.Height2, in guess_and_alloc_texture()1221 firstImage->base.Height2, in st_finalize_texture()
433 rb->Height = texImage->Height2; in st_render_texture()
3937 th = texImage->Height2; in _mesa_meta_DrawTex()