Searched refs:MustSpill (Results 1 – 3 of 3) sorted by relevance
82 MustSpill ///< A register is impossible, variable must be spilled. enumerator
140 case MustSpill: in addBias()
958 BC.Entry = SpillPlacement::MustSpill, ++Ins; in addSplitConstraints()968 BC.Exit = SpillPlacement::MustSpill, ++Ins; in addSplitConstraints()1016 BCS[B].Entry = SpillPlacement::MustSpill; in addThroughConstraints()1022 BCS[B].Exit = SpillPlacement::MustSpill; in addThroughConstraints()