Searched refs:NumBytesAtAlign4 (Results 1 – 2 of 2) sorted by relevance
90 NumBytesAtAlign4 += LocalSize; in pushImpl()92 unsigned Padding = NumBytesAtAlign4 % 8; in pushImpl()100 memmove(&Buffer[Index - 4], &Buffer[Index], NumBytesAtAlign4); in pushImpl()111 memmove(&Buffer[Index + 4], &Buffer[Index], NumBytesAtAlign4); in pushImpl()115 NumBytesAtAlign4 += LocalSize; in pushImpl()118 if (!NumBytesAtAlign8 && NumBytesAtAlign4 % 8 != 0) { in pushImpl()120 memmove(&Buffer[Index - 4], &Buffer[Index], NumBytesAtAlign4); in pushImpl()124 NumBytesAtAlign4 = 0; in pushImpl()
44 unsigned NumBytesAtAlign4, NumBytesAtAlign8; variable49 Index(InlineCapacity), NumBytesAtAlign4(0), NumBytesAtAlign8(0) in TypeLocBuilder()83 NumBytesAtAlign4 = NumBytesAtAlign8 = 0; in clear()