Home
last modified time | relevance | path

Searched refs:OptRGB (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp127 struct mode_opt OptRGB[MAX_COMBINER_TERMS]; member
466 key->unit[i].OptRGB[j].Operand = translate_operand(comb->OperandRGB[j]); in make_state_key()
468 key->unit[i].OptRGB[j].Source = translate_source(comb->SourceRGB[j]); in make_state_key()
476 key->unit[i].OptRGB[0].Operand = OPR_SRC_COLOR; in make_state_key()
477 key->unit[i].OptRGB[0].Source = SRC_TEXTURE; in make_state_key()
478 key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR; in make_state_key()
479 key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0; in make_state_key()
662 if (key->unit[unit].OptA[i].Source != key->unit[unit].OptRGB[i].Source) in args_match()
667 switch (key->unit[unit].OptRGB[i].Operand) { in args_match()
676 switch (key->unit[unit].OptRGB[i].Operand) { in args_match()
[all …]