Searched refs:PV_dot_dir (Results 1 – 3 of 3) sorted by relevance
144 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in TAG() local146 if (PV_dot_dir<light->_CosCutoff) { in TAG()150 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); in TAG()322 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in TAG() local324 if (PV_dot_dir<light->_CosCutoff) { in TAG()328 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); in TAG()
162 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in shade_rastpos() local164 if (PV_dot_dir<light->_CosCutoff) { in shade_rastpos()168 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); in shade_rastpos()
1013 GLfloat PV_dot_dir = - DOT3(light->_VP_inf_norm, in compute_light_positions() local1016 if (PV_dot_dir > light->_CosCutoff) { in compute_light_positions()1018 powf(PV_dot_dir, light->SpotExponent); in compute_light_positions()