Searched refs:RangeMax (Results 1 – 6 of 6) sorted by relevance
255 ctx->Const.FragmentProgram.MediumFloat.RangeMax = 127; in i915CreateContext()260 ctx->Const.FragmentProgram.MediumInt.RangeMax = 24; in i915CreateContext()
265 ctx->Const.FragmentProgram.LowInt.RangeMax = 30; in brwCreateContext()
529 prog->MediumFloat.RangeMax = 127; in init_program_limits()540 prog->MediumInt.RangeMax = 24; in init_program_limits()
1505 range[1] = p->RangeMax; in _mesa_GetShaderPrecisionFormat()
2734 GLushort RangeMax; /**< max value exponent */ member
322 int RangeMin, int RangeMax, in isScaledConstantInRange() argument336 return ScaledConstant >= RangeMin && ScaledConstant < RangeMax; in isScaledConstantInRange()