Searched refs:RunningBits (Results 1 – 3 of 3) sorted by relevance
771 Private->RunningBits = BitsPerPixel + 1; /* Number of bits per code. */ in DGifSetupDecompress()772 Private->MaxCode1 = 1 << Private->RunningBits; /* Max. code + 1. */ in DGifSetupDecompress()833 Private->RunningBits = Private->BitsPerPixel + 1; in DGifDecompressLine()834 Private->MaxCode1 = 1 << Private->RunningBits; in DGifDecompressLine()964 Private->RunningBits = Private->BitsPerPixel + 1; in DGifGetLZCodes()965 Private->MaxCode1 = 1 << Private->RunningBits; in DGifGetLZCodes()992 if (Private->RunningBits > LZ_BITS) { in DGifDecompressInput()997 while (Private->CrntShiftState < Private->RunningBits) { in DGifDecompressInput()1006 *Code = Private->CrntShiftDWord & CodeMasks[Private->RunningBits]; in DGifDecompressInput()1008 Private->CrntShiftDWord >>= Private->RunningBits; in DGifDecompressInput()[all …]
854 Private->RunningBits = BitsPerPixel + 1; /* Number of bits per code. */ in EGifSetupCompress()855 Private->MaxCode1 = 1 << Private->RunningBits; /* Max. code + 1. */ in EGifSetupCompress()926 Private->RunningBits = Private->BitsPerPixel + 1; in EGifCompressLine()927 Private->MaxCode1 = 1 << Private->RunningBits; in EGifCompressLine()987 Private->CrntShiftState += Private->RunningBits; in EGifCompressOutput()1001 Private->MaxCode1 = 1 << ++Private->RunningBits; in EGifCompressOutput()
38 RunningBits, /* The number of bits required to represent RunningCode. */ member