Searched refs:SKDEBUGCANVAS_ALIGN_RIGHT (Results 1 – 1 of 1) sorted by relevance
132 #define SKDEBUGCANVAS_ALIGN_RIGHT "right" macro1009 (*target)[SKDEBUGCANVAS_ATTRIBUTE_TEXTALIGN] = SKDEBUGCANVAS_ALIGN_RIGHT; in apply_paint_textalign()1381 else if (!strcmp(jsonAlign, SKDEBUGCANVAS_ALIGN_RIGHT)) { in extract_json_paint_textalign()