Searched refs:SKDEBUGCANVAS_ATTRIBUTE_PHASE (Results 1 – 1 of 1) sorted by relevance
68 #define SKDEBUGCANVAS_ATTRIBUTE_PHASE "phase" macro990 dashing[SKDEBUGCANVAS_ATTRIBUTE_PHASE] = dashInfo.fPhase; in apply_paint_patheffect()1365 SkScalar phase = dash[SKDEBUGCANVAS_ATTRIBUTE_PHASE].asFloat(); in extract_json_paint_dashing()