Searched refs:SKDEBUGCANVAS_BLURQUALITY_HIGH (Results 1 – 1 of 1) sorted by relevance
128 #define SKDEBUGCANVAS_BLURQUALITY_HIGH "high" macro960 SKDEBUGCANVAS_BLURQUALITY_HIGH); in apply_paint_maskfilter()1345 else if (!strcmp(jsonQuality, SKDEBUGCANVAS_BLURQUALITY_HIGH)) { in extract_json_paint_blur()