Searched refs:STAGE_CASE (Results 1 – 1 of 1) sorted by relevance
82 #define STAGE_CASE(p) \ in getPipelineStageFlagStr() macro88 STAGE_CASE(TOP_OF_PIPE); in getPipelineStageFlagStr()89 STAGE_CASE(DRAW_INDIRECT); in getPipelineStageFlagStr()90 STAGE_CASE(VERTEX_INPUT); in getPipelineStageFlagStr()91 STAGE_CASE(VERTEX_SHADER); in getPipelineStageFlagStr()92 STAGE_CASE(TESSELLATION_CONTROL_SHADER); in getPipelineStageFlagStr()93 STAGE_CASE(TESSELLATION_EVALUATION_SHADER); in getPipelineStageFlagStr()94 STAGE_CASE(GEOMETRY_SHADER); in getPipelineStageFlagStr()95 STAGE_CASE(FRAGMENT_SHADER); in getPipelineStageFlagStr()96 STAGE_CASE(EARLY_FRAGMENT_TESTS); in getPipelineStageFlagStr()[all …]