Searched refs:SUPERSHAPE_COUNT (Results 1 – 2 of 2) sorted by relevance
110 static GLOBJECT *sSuperShapeObjects[SUPERSHAPE_COUNT] = { NULL };669 for (a = 0; a < SUPERSHAPE_COUNT; ++a) in appInit()678 sVBO = createVBO(sSuperShapeObjects, SUPERSHAPE_COUNT, in appInit()705 for (a = 0; a < SUPERSHAPE_COUNT; ++a) in appDeinit()804 int curShape = randomUInt() % SUPERSHAPE_COUNT; in drawModels()837 drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]); in drawModels()841 drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]); in drawModels()846 drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]); in drawModels()851 drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]); in drawModels()
80 #define SUPERSHAPE_COUNT (sizeof(sSuperShapeParams) / sizeof(sSuperShapeParams[0])) macro