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Searched refs:ShaderProg (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.c236 GLuint ShaderProg; member
296 GLuint ShaderProg; member
1930 clear->ShaderProg = _mesa_CreateProgramObjectARB(); in meta_glsl_clear_init()
1931 _mesa_AttachShader(clear->ShaderProg, fs); in meta_glsl_clear_init()
1933 _mesa_AttachShader(clear->ShaderProg, vs); in meta_glsl_clear_init()
1935 _mesa_BindAttribLocationARB(clear->ShaderProg, 0, "position"); in meta_glsl_clear_init()
1936 _mesa_LinkProgramARB(clear->ShaderProg); in meta_glsl_clear_init()
1938 clear->ColorLocation = _mesa_GetUniformLocationARB(clear->ShaderProg, in meta_glsl_clear_init()
1973 _mesa_DeleteObjectARB(clear->ShaderProg); in meta_glsl_clear_cleanup()
1974 clear->ShaderProg = 0; in meta_glsl_clear_cleanup()
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