/external/skia/src/animator/ |
D | SkAnimatorScript.h | 29 bool evaluate(const char* script, SkScriptValue* , SkDisplayTypes type); 40 static bool Box(void* user, SkScriptValue* ); 41 static bool Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 42 void* callBack, SkScriptValue* ); 43 static bool EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* ); 44 static bool EvalID(const char* token, size_t len, void* callBack, SkScriptValue* ); 46 SkScriptValue* value); 48 SkDisplayable* displayable, SkScriptValue* value); 50 SkTDArray<SkScriptValue>& params, void* user, SkScriptValue* value); 51 static bool EvalNamedColor(const char* token, size_t len, void* callBack, SkScriptValue* ); [all …]
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D | SkScript.h | 61 typedef bool (*_boxCallBack)(void* userStorage, SkScriptValue* result); 62 … typedef bool (*_functionCallBack)(const char* func, size_t len, SkTDArray<SkScriptValue>& params, 63 void* userStorage, SkScriptValue* result); 65 void* userStorage, SkScriptValue* result); 67 SkTDArray<SkScriptValue>& params, void* userStorage, SkScriptValue* result); 69 … bool (*_propertyCallBack)(const char* prop, size_t len, void* userStorage, SkScriptValue* result); 70 typedef bool (*_unboxCallBack)(void* userStorage, SkScriptValue* result); 74 bool convertTo(SkDisplayTypes , SkScriptValue* ); 75 bool evaluateScript(const char** script, SkScriptValue* value); 89 static bool ConvertTo(SkScriptEngine* , SkDisplayTypes toType, SkScriptValue* value); [all …]
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D | SkAnimatorScript.cpp | 81 bool SkAnimatorScript::evaluate(const char* original, SkScriptValue* result, SkDisplayTypes type) { in evaluate() 91 bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) { in Box() 133 bool SkAnimatorScript::Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, in Eval() 134 void* eng, SkScriptValue* value) { in Eval() 141 SkScriptValue* scriptValue = params.begin(); in Eval() 151 bool SkAnimatorScript::EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* value… in EvalEnum() 159 bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) { in EvalID() 195 bool SkAnimatorScript::EvalNamedColor(const char* token, size_t len, void* callback, SkScriptValue*… in EvalNamedColor() 202 bool SkAnimatorScript::EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params, in EvalRGB() 203 void* eng, SkScriptValue* value) { in EvalRGB() [all …]
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D | SkDisplayable.h | 25 struct SkScriptValue; 54 SkTDArray<SkScriptValue>& , SkDisplayTypes , SkScriptValue* ); 56 SkTypedArray* , SkScriptValue* ); 66 virtual bool getProperty(int index, SkScriptValue* value) const; 88 virtual bool setProperty(int index, SkScriptValue& );
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D | SkDisplayMath.h | 20 SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type, 21 SkScriptValue* ) override; 23 bool getProperty(int index, SkScriptValue* value) const override;
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D | SkDisplayable.cpp | 85 SkScriptValue value; in deepCopy() 157 SkScriptValue value; in dumpAttrs() 158 SkScriptValue blankValue; in dumpAttrs() 397 SkTDArray<SkScriptValue>& , SkDisplayTypes, SkScriptValue* ) { in executeFunction() argument 402 const SkMemberInfo* info, SkTypedArray* values, SkScriptValue* value) { in executeFunction() 403 SkTDArray<SkScriptValue> typedValues; in executeFunction() 405 SkScriptValue temp; in executeFunction() 462 bool SkDisplayable::getProperty(int index, SkScriptValue* ) const { in getProperty() 505 bool SkDisplayable::setProperty(int index, SkScriptValue& ) { in setProperty() argument 512 SkScriptValue scriptValue; in setReference()
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D | SkDisplayTypes.h | 77 SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type, 78 SkScriptValue* ) override; 80 bool getProperty(int index, SkScriptValue* ) const override; 92 bool getProperty(int index, SkScriptValue* ) const override;
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D | SkScript.cpp | 330 bool SkScriptEngine::convertParams(SkTDArray<SkScriptValue>& params, in convertParams() 343 bool SkScriptEngine::convertTo(SkDisplayTypes toType, SkScriptValue* value ) { in convertTo() 409 SkTDArray<SkScriptValue> params; in evaluateDotParam() 419 bool SkScriptEngine::evaluateScript(const char** scriptPtr, SkScriptValue* value) { in evaluateScript() 488 bool SkScriptEngine::functionParams(const char** scriptPtr, SkTDArray<SkScriptValue>& params) { in functionParams() 494 SkScriptValue value; in functionParams() 518 bool SkScriptEngine::innerScript(const char** scriptPtr, SkScriptValue* value) { in innerScript() 550 SkScriptValue tokenValue; in innerScript() 572 SkScriptValue tokenValue; in innerScript() 713 SkScriptValue scriptValue; in innerScript() [all …]
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D | SkDisplayMath.cpp | 132 SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type, in executeFunction() 133 SkScriptValue* scriptValue) { in executeFunction() 137 SkScriptValue* array = parameters.begin(); in executeFunction() 138 SkScriptValue* end = parameters.end(); in executeFunction() 221 bool SkDisplayMath::getProperty(int index, SkScriptValue* value) const { in getProperty()
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D | SkDrawPaint.h | 36 SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type, 37 SkScriptValue* ) override; 39 bool getProperty(int index, SkScriptValue* value) const override;
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D | SkDisplayTypes.cpp | 122 SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type, in executeFunction() 123 SkScriptValue* scriptValue) { in executeFunction() 152 bool SkDisplayString::getProperty(int index, SkScriptValue* scriptValue) const { in getProperty() 203 bool SkDisplayArray::getProperty(int index, SkScriptValue* value) const { in getProperty()
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D | SkDisplayApply.h | 54 bool getProperty(int index, SkScriptValue* value) const override; 56 void getStep(SkScriptValue* ); 71 bool setProperty(int index, SkScriptValue& ) override;
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D | SkDrawTextBox.h | 25 bool getProperty(int index, SkScriptValue* value) const override; 26 bool setProperty(int index, SkScriptValue& ) override;
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D | SkDisplayRandom.h | 31 bool getProperty(int index, SkScriptValue* value) const override; 32 bool setProperty(int index, SkScriptValue& ) override;
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D | SkDrawColor.h | 25 bool getProperty(int index, SkScriptValue* value) const override; 28 bool setProperty(int index, SkScriptValue&) override;
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D | SkDraw3D.h | 42 SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type, 43 SkScriptValue* ) override;
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D | SkDrawRectangle.h | 28 bool getProperty(int index, SkScriptValue* value) const override; 30 bool setProperty(int index, SkScriptValue& ) override;
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D | SkDisplayEvent.h | 44 bool getProperty(int index, SkScriptValue* ) const override; 47 bool setProperty(int index, SkScriptValue& ) override;
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D | SkDisplayRandom.cpp | 45 bool SkDisplayRandom::getProperty(int index, SkScriptValue* value) const { in getProperty() 60 bool SkDisplayRandom::setProperty(int index, SkScriptValue& value) { in setProperty()
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D | SkDrawBitmap.h | 42 bool setProperty(int index, SkScriptValue& value) override; 60 bool getProperty(int index, SkScriptValue* value) const override;
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D | SkDrawPath.h | 32 bool getProperty(int index, SkScriptValue* value) const override; 33 bool setProperty(int index, SkScriptValue& value) override;
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D | SkDrawTextBox.cpp | 60 bool SkDrawTextBox::getProperty(int index, SkScriptValue* value) const in getProperty() 65 bool SkDrawTextBox::setProperty(int index, SkScriptValue& scriptValue) in setProperty()
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D | SkDrawMatrix.h | 32 bool getProperty(int index, SkScriptValue* value) const override; 36 bool setProperty(int index, SkScriptValue& ) override;
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D | SkAnimateBase.h | 36 bool getProperty(int index, SkScriptValue* value) const override; 46 bool setProperty(int index, SkScriptValue& value) override;
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D | SkDisplayApply.cpp | 119 SkTDArray<SkScriptValue> typedValues; in applyValues() 121 SkScriptValue temp; in applyValues() 128 SkScriptValue scriptValue; in applyValues() 473 SkScriptValue scriptValue; in endSave() 485 bool SkApply::getProperty(int index, SkScriptValue* value) const { in getProperty() 506 void SkApply::getStep(SkScriptValue* value) { in getStep() 763 SkScriptValue scriptValue; in save() 769 SkScriptValue scriptValue; in save() 778 bool SkApply::setProperty(int index, SkScriptValue& scriptValue) { in setProperty()
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