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Searched refs:SkType_DynamicString (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/animator/
DSkAnimateSet.cpp64 int comps = outType == SkType_String || outType == SkType_DynamicString ? 1 : in onEndElement()
69 if (outType == SkType_String || outType == SkType_DynamicString) in onEndElement()
DSkDisplayable.cpp119 if (info->fType == SkType_String || info->fType == SkType_DynamicString) { in deepCopy()
211 case SkType_DynamicString: in dumpAttrs()
223 if (info->fType == SkType_String || info->fType == SkType_DynamicString) { in dumpAttrs()
374 case SkType_DynamicString: in dumpValues()
DSkMemberInfo.cpp72 case SkType_DynamicString: in GetSize()
133 SkASSERT(fType == SkType_String || fType == SkType_DynamicString); in getString()
310 case SkType_DynamicString: in setValue()
DSkDisplayType.h74 SkType_DynamicString, // evaluate at draw time enumerator
DSkAnimateBase.cpp51 if (type == SkType_String || type == SkType_DynamicString) { in ~SkAnimateBase()
DSkAnimatorScript2.cpp491 case SkType_DynamicString: in ToOpType()
DSkDisplayApply.cpp146 if (type == SkType_String || type == SkType_DynamicString) in applyValues()
DSkScript.cpp1612 case SkType_DynamicString: in ToOpType()