Searched refs:SrcMask (Results 1 – 3 of 3) sorted by relevance
1207 unsigned SrcMask = 1u << SrcBit; in computeSubRegLaneMasks() local1210 assert(Idx2.LaneMask == SrcMask); in computeSubRegLaneMasks()1226 I.Mask |= SrcMask; in computeSubRegLaneMasks()1227 SrcMask = 0; in computeSubRegLaneMasks()1230 if (SrcMask != 0) { in computeSubRegLaneMasks()1231 MaskRolPair MaskRol = { SrcMask, RotateLeft }; in computeSubRegLaneMasks()
3553 VectorParts SrcMask = createBlockInMask(Src); in createEdgeMask() local3567 EdgeMask[part] = Builder.CreateAnd(EdgeMask[part], SrcMask[part]); in createEdgeMask()3573 MaskCache[Edge] = SrcMask; in createEdgeMask()3574 return SrcMask; in createEdgeMask()
1100 LaneBitmask SrcMask = TRI->getSubRegIndexLaneMask(SrcSubIdx); in eliminateUndefCopy() local1102 if ((SR.LaneMask & SrcMask) == 0) in eliminateUndefCopy()